Sector X

Where I'll probably dump all my TRPG things.
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Knight
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Sector X

Post by Knight »

On the coast of Lake Shikotsu is G&K's base Eniwa. It's a underwater habitat, a sort of experimental take. It's supposed to help against artillery attacks, chemical attacks, and control the number of access points that OPFOR can enter. Logistics center, motorpool, DECON, infirmary, and repair bay is on top. Dorms, service centers, intelligence command, and commander's room are below the water. "The Scrap Yard" is a sort of tough-as-nails bar where regulations are hardly It's about a 40 minute drive from Sapparo, but only a mile or two away from a hot spring.

T-Dolls are paid on the 1st and 15th of every month. Recruits can expect a monthly paycheck of 205,000 yen a month. Some T-Dolls gain sidejobs like being a mangaka to earn just a bit more money. Good performance and/or with every year the t-doll is with G&K will raise their paycheck. Dining facility food and ammo are covered by G&K, but some will force T-Dolls to use their own money to purchase these things as punishment. Repairs are generally a % based, 10-15% being for minor repairs while for large repairs this could easily be 50% of a T-Doll's salary. These can be waived by the commander, but they're generally paying for it instead of the T-Doll in that case.

T-Dolls are given weekends and holidays off.

If a T-Doll is destroyed on mission, a new body is prepared for them and their last saved neural cloud (this is usually backed up before a mission or a few days beforehand if the t-doll is particularly forgetful). A new body generally costs 50% of a T-Doll's salary, but this can be waived at the commander's discretion. However, this is far from an easy process. The death of a main body still, somehow, affects the mind of the T-Doll. For every death, the T-Doll gains 1d10 instability.

Base Commander: Mocchi
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Mochi seems a bit ditzy at times and has a murky past, but she truly does care about the T-Dolls under her command. She'll sometimes go out of her way to ensure their safety and baby them to the displeasure of some of them. A 5'7 girl with considerably large assets.
Stats
WS: 27 BS: 39 S: 29 T: 33 AG: 35 INT: 32 PER: 40 WP: 39 FEL: 41 IFL:
Half: 3 Full: 6 Charge: 9 Run: 18
Wounds: 12

Head (01-10) Soak: 3
Left Arm (11-20) Soak: 3 | Right Arm (21-30) Soak: 3
Body (31-70) Soak: 5
Left Leg (71-85) Soak: 3 | Right Leg (86-100) Soak: 3

Hi-Tech Pistol | Class: Pistol
RNG: 30m | RoF: S/2/- | DMG: 1d10+2 I
Pen: 0 | Clip: 12 | RLD: Full | Wt.: | AVL:
Special:

Skills: Athletics (S), Awareness +10 (Per), Charm +10 (Fel), Command +10 (Fel), Dodge (Agi), Scholastic Lore (Griffon, Tactics) (Int), Tech-Use (Int)
Talents: Hard Target
Traits: Touched By Fate (3)
Gear: Ballistic Vest, Hi-Tech Pistol, Phone, Radio

Everyone, Look Out!: Mocchi is constantly scanning the battlefield, trying her best to keep herself and her soldiers alive. The slightest movement she sees, she ensures to warn her soldiers of! Keep an eye out, everyone! The enemy can be anywhere! By passing a Command (Fel) test, all T-Dolls within 30 meters of her can take Overwatch as a free action.
Right Now, Let's Do It!: Plans within plans. Mocchi can be pretty decent at suddenly pulling one out of her skirt. She can spend 1 fate point for 6 command points.
Second-in-Command: Wagner
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A woman who is a bit of the opposite compared to Mocchi. She's seriously and seemingly doesn't care much about the lives of T-Dolls. Her skills in combat are a little sharper than Mocchi's and she has a unique way of doing things. However, many speak of rumors-- that she likes to spy on T-Dolls as they engage in lewd behavior with one another! Stands at about 5'4.
Stats
WS: 35 BS: 41 S: 32 T: 35 AG: 31 INT: 30 PER: 38 WP: 41 FEL: 37 IFL:
Half: 3 Full: 6 Charge: 9 Run: 18
Wounds: 12

Head (01-10) Soak: 3
Left Arm (11-20) Soak: 3 | Right Arm (21-30) Soak: 3
Body (31-70) Soak: 5
Left Leg (71-85) Soak: 3 | Right Leg (86-100) Soak: 3

Hi-Tech Pistol | Class: Pistol
RNG: 30m | RoF: S/2/- | DMG: 1d10+2 I
Pen: 0 | Clip: 12 | RLD: Full | Wt.: | AVL:
Special:

Skills: Athletics +10 (S), Awareness (Per), Command +10 (Fel), Dodge (Agi), Scholastic Lore (Griffon, Tactics) (Int), Tech-Use (Int), Scholastic Lore (Griffon, Tactics) +10, Scrutiny
Talents: Leap Up, Hard Target
Traits: None
Gear: Ballistic Vest, Hi-Tech Pistol, Phone, Radio

Stop Messing Around.: Wagner can be pretty cold to the T-Dolls and sometimes her fellow soldiers at time. Yet, her voice carries enough weight to make anyone focus. With a successful Scholastic Lore (Tactics) test, everyone within 30 meters of Wagner gain a +3 to their penetration and damage for 3 rounds.
Logistic Officer: Tally
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A flirt, tease, and a penny-pincher. If she could cook, there's no doubt that she'd make a good wife. However, she's far too focused on dealing with gaining as much commodities and ammo as possible for the base. If you need something, anything, you can always ask her to see if she can get it. She knows a few people in the city, after all~.
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"Nothing good ever comes of her laughter. And she's always laughing."

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Buy me a Beer.
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Knight
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Posts: 171
Joined: Mon Aug 09, 2021 6:24 pm

Re: Sector X

Post by Knight »

Commander's Favor

Any T-Doll can gain favor with the commander by performing helpful (and other) actions... Gaining favor is broken down like such:

1d6 for assisting in menial tasks (lifting things, assisting with paperwork that directly assists the Commander).
2d6 for achieving a nice atmosphere with the Commander (romantic activities).
2d6-3d6 for completing a major difficult goal for the Commander (such as an important mission).
3d6-4d6 for saving the Commander's life.
2d6-4d6 for the first lewd act performed with the Commander.
1d6-2d6 for every subsequent lewd act.

Favor can be spent in the following ways:
Removing Instability = 1 point of favor for 1 point of instability
Gain XP = 6 favor can be spent to gain 100 XP
Bonus for a Single Action = 1d6 favor for a +10 bonus to a single action.
Oathed = Keep track of how much favor you have earned overall. Once you hit 75, you are Oathed. Add a +5 to two characteristics of your choice.
Random Event = Spend 1d6 favor and roll on the random event table. Can only be used during downtime (while not on mission).

Random Event Table
Spoiler
11 - The Commander is falls into a lewd scenario! This might make some blush, others become jealous...!
12 - The Commander decides to take an impromptu break in a swimsuit!
13 - The Commander has been missing for the last few hours...
14 - Embarrassed, the Commander in only their underwear is trying to quickly get to their dorm room. Maybe someone stole their clothes or it was all torn off?
15 - An accident injures the commander! They might need more help with their duties now.
16 - After hours of work, the Commander is found asleep. This could be in their office or somewhere less secured.
21 - A fire breaks out!
22 - One of the vehicles in the motorpool is experiencing issues. Hopefully there's some T-Doll that can help!
23 - A T-Doll is acting really strangely. Are they drunk or hacked..?
24 - A fight breaks out in The Scrap Yard!
25 - A pack of wild animals wander onto base.
26 - A cute animal is found. There's already talk of keeping it as a pet.
31 - Power outage! The base goes dark. Perhaps it's only for a few minutes or maybe it's for hours.
32 - Birthday party! Perhaps it's a surprise on one of the PCs or maybe it's just a random T-Doll, but there's cake, streamers, and some presents!
33 - Beach party! Numerous T-Dolls and staff are going to the lake to relax or even the nearby hot spring.
34 - ELIDs! They've stumbled onto the base!
35 - It's Range Day. Go to the range and compete in a sharpshooting competition.
36 - Abnormal weather! It's suddenly raining hard or even snowing. If it's winter time, a random heatwave could come by!
41 - A protest! They could be against G&K or just T-Dolls in general.
42 - A game of strip poker is being held!
43 - The Logistic Officer has something really special that she's auctioning off!
44 - A Captain from the JSDF is investigating the base. Try to leave a good impression!
45 - There's a drinking competition in the Scrap Yard.
46 - DONZA! You're off for the entire day.
51 - Some SF troops have managed to get close to the base! You know what to do.
52 - It's time for some realistic training! Your gun is being replaced with one that shoots paintballs. Dropping to 0 wounds means you're out! (They instantly recover after the paintball battle.) Alternatively, use simulations instead!
53 - A cooking competition is being held!
54 - The logistic officer has decided to set up a maid cafe! Will you enjoy it or be apart of it?
55 - Scary looking guys in suits are just outside of the base, offering things like booze, cigarettes, and adult material.
56 - A TV crew wants to interview the staff and T-Dolls!
61 - The Commander has an illness!
62 - The Commander wants to go to the city for whatever reason! Some escorts would be nice.
63 - For some reason, somehow, some T-Dolls have swapped bodies!
64 - A unique simulation is being offered to the group! A sci-fi or fantasy adventure!
65 - An abandoned T-Doll wanders into the base. She is dirty, damaged, and lonely.
66 - A crazed cult, believing that the world is doomed unless they destroy all technology, attack the base.
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